#pragma once
#include "player.h"
#include "location.h"
#include <ctime>
#include <iostream>
using namespace std;
class bank
{

public:
	int fund;
	int mortgage_owner[40]; //keeps track of who mortgaged which property
	bank(int num_of_pl);
	char *paying_rent(player &p1, player &p2, location &l, location loc_arr[]);
	int buying_property(int i, int j, player &p, location &l);
	//void buying_back(int player_code, int location_code, player &p, location &l);
	//void mortgage(location loc_arr[], player pla_arr[], int current_player);
	//void buy_back(location loc_arr[], player pla_arr[], int current_player);
	~bank();
};

